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State of the market of Virtual Worlds in Europe – Key Technologies and Adoption
May 5 @ 10:30 am - 11:30 am

We’re excited to announce a new series of online webinars organised by the OPENVERSE project. Designed to foster a shared, evidence-based view of Europe’s Virtual Worlds landscape, this series aims to reduce market fragmentation and align key stakeholders on technology, adoption, and ecosystem priorities.
The agenda of the first instalment will cover a comprehensive snapshot of the European market and its technology landscape.
Highlights include:
- Project Overview: A brief introduction to OPENVERSE by Project Manager Fabio Perossini (The Lisbon Council)
- Core Presentation: Led by Lapo Fioretti (Senior Research Analyst at IDC), covering the mission, pillars, and actionable insights for the European Virtual Worlds ecosystem
- Confirmed speakers: Michael Barngrover (Managing Director of XR4Europe), Lukasz Porwol (eGov Unit Leader Insight SFI Research Centre for Data Analytics, University of Galway)
Key Topics:
- Market Segmentation & Adoption: Exploring key sectors such as industry, education, culture, tourism, and public services, alongside their pilot-to-scale barriers.
- Technology Stack Overview: Deep dives into XR interfaces, real-time 3D engines, identity & access, interoperability, and privacy/security-by-design.
- Adoption Signals & Readiness: Identifying where adoption is currently visible and what is required to scale up across the EU.
- Gaps & Opportunities: Addressing fragmentation issues and highlighting the need for cooperation to avoid duplicated efforts.
Who Should Attend? This event is tailored for EU-based organizations using Virtual Worlds, solution providers, policymakers, think tanks, and research organizations. By participating, you will directly help feed and validate OPENVERSE project assets, such as our technology mapping framework.
Additional webinars in the series are scheduled for May 26th and June 16th. Join us to be part of the open discussion and help shape the future of Virtual Worlds in Europe!
Registrations are open at: https://ti.to/openverse/state-of-the-market-of-virtual-worlds-in-europe-key-technologies-and-adoption

